Music NFTs Are Dead. What Can We Learn From the Failure?


Remember when music NFTs were going to save the music industry? When every artist was going to sell unique digital collectibles directly to fans, bypassing labels and streaming platforms entirely? When blockchain technology was going to create transparent, instant royalty payments?

It’s 2026, and that future hasn’t arrived. Most music NFT platforms have shut down or pivoted. The artists who invested time and money in NFT strategies have largely moved on. The fans who bought music NFTs are sitting on digital assets with little or no secondary market value.

The music NFT experiment is effectively over. What can we learn from it?

What Happened

The music NFT boom peaked in 2022-2023. Platforms like Royal, Sound.xyz, and Catalog offered artists ways to sell “ownership stakes” in songs, limited-edition digital collectibles, and access tokens for exclusive content.

Some early adopters saw impressive results. High-profile sales generated headlines and excitement. A handful of artists earned significant sums from NFT drops.

But the broader market never materialised. Most music NFT releases sold to a small pool of crypto-enthusiastic early adopters rather than regular music fans. Secondary market trading — which was supposed to generate ongoing royalties for artists — was minimal for the vast majority of releases.

By 2024, most music NFT platforms were struggling. User numbers declined. Sales volumes dropped. Several platforms closed entirely. The ones that survived pivoted toward more conventional models — subscription services, merchandise, or fan engagement tools that happened to use blockchain infrastructure.

Why It Failed

Several factors contributed:

The technology was a solution in search of a problem. Most music fans don’t want to “own” a song in the way NFTs propose. They want to listen to music conveniently and feel connected to artists they love. Streaming provides the first. Social media and live shows provide the second. NFTs didn’t address either need better than existing solutions.

The user experience was terrible. Buying a music NFT required understanding cryptocurrency wallets, gas fees, blockchain networks, and a vocabulary that meant nothing to normal music fans. The friction was immense, and for a product whose value proposition was unclear, the barrier to entry was fatal.

Speculation dominated. The early NFT market attracted speculators rather than music fans. People bought music NFTs hoping to resell them at a profit, not because they valued the music or the artist relationship. When the speculative market collapsed, the “community” dissolved.

Environmental backlash. The energy consumption of blockchain networks (particularly proof-of-work chains) drew significant criticism. Some fans and artists refused to engage with NFTs on environmental grounds. Later moves to proof-of-stake reduced energy consumption, but the damage to public perception was done.

Artists burned by over-promising. Some artists invested significant resources in NFT strategies based on hype-driven projections. When sales disappointed and communities didn’t materialise, the experience soured them on blockchain technology generally.

What Was Actually Good

Not everything about the music NFT experiment was wrong. Some of the underlying ideas have value, even if the specific implementation failed.

Direct artist-to-fan transactions. The idea that artists should be able to sell directly to fans without intermediaries is sound. NFTs weren’t the right vehicle, but the principle is valid.

Transparent royalty tracking. Blockchain’s potential for transparent, automated royalty distribution is real. The current system of royalty collection is complex, opaque, and slow. A system that tracks plays and distributes royalties instantly would be genuinely transformative — it just doesn’t need to be built on consumer-facing NFTs.

Fan ownership and participation. The concept that dedicated fans might invest in an artist’s success and share in the upside has appeal. Patronage models (Patreon, Bandcamp subscriptions) are the non-crypto version of this, and they work reasonably well.

Limited editions and collectibles. Fans have always collected music — vinyl, cassettes, signed CDs. The idea of digital collectibles isn’t inherently flawed. The execution via NFTs was, but future implementations might work better.

What Actually Matters

The music NFT saga is a reminder that technology doesn’t fix business model problems. The fundamental challenge for independent artists — being fairly compensated for their work — isn’t a technology problem. It’s a power dynamics problem.

Streaming platforms pay low rates because they can. Labels take large percentages because they have negotiating power. Venues pay modest guarantees because the supply of willing performers exceeds demand.

No blockchain, no token, no smart contract changes these dynamics. What changes them is collective bargaining, legislative intervention, and artists developing enough independent audience and revenue to negotiate from strength.

The practical lessons for Australian artists:

Beware hype. When someone tells you a new technology will revolutionise the music industry, be sceptical. The music industry has survived radio, television, home taping, Napster, and streaming. It adapts, but it doesn’t transform overnight.

Focus on fundamentals. Great music, engaged audiences, live shows, merch, sync licensing, grants — these are the proven revenue streams for independent Australian artists. They’re not exciting or revolutionary. They work.

Evaluate technology on utility, not promise. AI tools for production, analytics, and promotion are useful because they solve specific problems. NFTs failed because they solved a problem most people didn’t have.

The next “revolutionary technology for music” will come along eventually. When it does, ask the same questions: Does it solve a real problem? Is the user experience good enough for normal people? Does it shift power toward artists? If the answer to any of these is no, wait.